So here is Ray Lee new and improved. Hopefully this is better and I hope y'all like it ^-^ Name: Ray Lee Age: 18 Gender: Male Race: Faunus (hidden jackal ears) Height: 6'4" Wieght: 156lbs Color reference: Sun Ray Yellow Symbol: Chinese dragon Likes: Ramen noodles, nature, playing the flute, reading books Dislikes: Bullies, large crowds, destruction of nature, cats Weapon: National Treasure Semblance: Sound wave manipulation Inspiration: Toph, Bruce Lee Face Claim: (http://pm1.narvii.com/5918/d751c62aeca6ba75d807eecb9ed275c0c8677cac_hq.jpg Jin Mori, G.O.H series) Personality: Ray is a self- disciplined person. Lee has a compelling sense of himself as a spiritual being who is the searcher and the seeker of truth. That said, Ray's life is devoted to investigations into the unknown, and finding the answers to the mysteries of life. Ray enjoys a fine mind, and is an analytical thinker, capable of great concentration and theoretical insight. Ray Lee enjoys his solitude and prefers to work alone. He needs time to contemplate his ideas without the intrusion of other people's thoughts. He is a lone wolf and a person who lives by his own ideas and methods. As a result, close associations are difficult for Ray to form and keep, especially relationships . Lee needs his space and privacy, which, when violated, can cause him great frustration and irritation. With all this said, Ray is the type of person who encourages individuality and independence. He also doesn't take verbal threats lightly. His motto is that if you are going to run your mouth, either fight or shut your mouth. Skill: Ray is exceptionally skilled in taekwondo and Wing Chun. Here are a list of techniques he has created. Bo-Bup (Way of Walking): Basically it is a type of movement technique that allows one to appear behind, next to, above, etc their opponent instantaneously. Hoe Grab (Kor: 호미걸이): It is used to grab an opponent in a lock position. The fighters faints a reverse kick with one leg and uses that leg to hold the arm of the opponent and uses the other leg to hit the opponent in the side of their head, completing the move. It can be used with variety of combinations with other skills including Spinning Top Kick. Hoe Hook (Guard Breaker): It is used to break an opponent's guard by using Hoe Grab from above. Its Korean name is the same of Hoe Grab. Leg Hook: It is used to bring down an opponent by carrying down a high kick upon their shoulders. Spinning Top Kick (Kor: 팽이차기): With one' s back towards the opponent, kick to the face while turning 360 degrees. Ground Drawer (Kor:땅긋기): Grinds the floor with tip of user's foot while spinning. Hwechook: An attack that has gathered force through rapidly spinning on a central point. It seems to be a staple point in renewal taekwondo as it is utilized in several variations compared to its counterpart Northern ITF Taekwondo which focused more on flamingo stance. 3rd Stance Hwechook(Kor: 3단 회축): Executes normal hwechook in taekwondo three times in a row either from left or right, followed straight away from the opposite direction, then from behind. If the victim flinches and tries to evade by going back, damage increases. It aims at the opponents brain with the first and second kick and finishes the opponent with the third. Spin Kick (Kor:돌려차기): Execute a roundhouse kick towards the opponent upper body. Dragon Catcher(Kor: 용잡기): Advanced version of Hoe Grab. Jumps up into high air while holding the victim's neck with Hoe Grab while spinning in high speed. The victim is then thrown into the ground with their head going downwards. Dragon Sign Hwechook(Kor: 진회축): While charging, user concentrates their force on the foot which will execute the Hwechook, crushing the ground, then channeled the power to tip of the user's right foot. depending on the kick it could be release upward or horizontally. Sickle Kick: A technique performed by lowering ones leg onto an opponents rising limbs to prevent them from carrying out their attacks. It can also be used at the neck of the opponent like a sickle to flip the person. Scissor: A kick performed in a diagonal motion at the neck of a person forming a scissor shape as he legs go down. Axe: After jumping in the air then performing a spin while coming down with a foot stretched out horizontally a huge wave of air is generated. The force of this attack is great enough to split the ground. Baekdu: A knee attack delivered to the opponent causing the them to fly at a considerable distance. It can be combined in quick succession to change the direction of the opponent. Baek Rok: An upward kick performed to the opponents chin. Fangs: An attack performed by attacking with the elbows into in a downward direction Ground Slash: An kick performed on a down or nearly down opponent to get them back on their feet. Gor Yo: two horizontal kicks performed in quick succession at the head of the opponent. Rising Back Kick: A technique delivered by kicking one's opponent after turning his back in an vertical position Reverse Spin: A kick performed by instead of going forward goes backward. It can be performed both high and low and is also called Back Spin. Low Spin: A kick performed by faking a reverse high kick but by using the momentum of Leg hook is used to spin on the ground performing a kick at the legs. Front Spin: The opposite of the Reverse Spin performed high instead of low. Arang: A punch performed at the opponent that sends a shockwave through the opponent sending them flying away. Axe: A descending technique. While in the air, the user front flips creating a downward and then follows up with an axe kick. In the act of dropping his heel, it creates a wind force strong enough to damage multiple opponents in the path of the kick. Taebek: A stepping side kick to the body of the opponent. Soksa: A knee to the face or body of the opponent while still on the ground, unlike Baekdu which is a jumping technique. Screw Punch: This move is performed by normal punch with twisting motion (Credited source: http://godofhighschool.wikia.com/wiki/Renewal_Taekwondo) Flaws: Ray was born blind. Because of this, he must rely on his other four senses. However, this hinders his fighting and his perception of the world. Therefore, it is easy for someone to trick him and he is easily manipulated. It is easy for someone to sneak up on him without making a sound Weapon: National Treasure This weapon, while it doesn't look intimidating at first site, is very effective. Upon first impression, an enemy will think it is just a basic flute. But they are fooled, because the flute can extend into a Bo Staff. The Bo Staff is infused with wind dust, in order to enhance the velocity of the damage it can put upon an opponent. From the Bo Staff Mode, It can turn into a three section staff. It this mode, the speed of the weapon is increased greatly. It is useful for blocking and grappling opponents. Semblance: Sound wave manipulation Allows him to detect and control sound waves. He can control the frequency and the intensity. Through this, he has learned how to incorporate this into his martial arts. Bio: Ray was born to a poor family in Vacuo. Up until he was seventeen, Ray was a kid who was always in trouble. He was involved in White Fang activity, and attended protests. He also always got into fights in the streets and did terribly in school. He was also bullied for being blind. Fourteen is also the age his parents were killed in a crossfire between White Fang and law enforcement. His grandfather, a martial arts master, took him in so Ray wouldn't be orphaned. Ray was taught Wing Chun, which allowed him to master taekwondo. He trained under his grandfather for four years, until his grandfather decided to send him to Beacon. He claimed that while he has trained hard, it will not be enough to fight off Grimm. He wanted Ray to learn to become a huntsman by professionals, as he claimed he couldn't teach Ray that cause he himself wasn't a hunter.