@Armidious Fowl GERDA Now I'm no mad scientist, but wouldn't a procedure like this stunt her growth or something? Sure, she may be stitched back together, but would her body continue growing and aging as if nothing happened? I have to imagine that there's some kind of permanent effect associated with this procedure, especially when tissues and organs were dead, however brief it might have been. But getting to the core of this character, I feel like I have to point out that like so many OC creators before you that have posted here, you forgot to develop the most important part of the character: her personality. You pretty much did everything else except for personality so while it may look good from the outside at a superficial level, when you peel Gerda back further there isn't much to her yet. However, I think her being brought back to life can lend quite a bit to a potential personality and what drives her to do the things she does. Since she was given a second chance on life, I imagine that her motivations for being a huntress are to give other people the same chance at life, to save those that others can't, which works really well (since this is similar to Ruby). I would use this as a bedrock and expand her personality outward from that. It's not a complete personality, but it's a good starting point to define and unify her character as a whole. No offense, but I'm looking at the weapon and semblance referring to "kinetic" energy and I'm left scratching my head as to whether you understand what it is you're trying to do. By definition, kinetic energy is incapable of being stored. Otherwise, it's called "potential energy" since kinetic energy refers to movement rather than electricity. A thrown ball has kinetic energy because it is in motion, and then when it stops, it has potential energy (or the amount of work needed to move the object at a certain velocity). Moreover, you have your weapon and semblance doing the same thing, so I have a more efficient solution that also better coincides with the personality foundation I laid out before. For her semblance, I would consider giving Gerda a mild healing factor where she's capable of healing herself better than most people, and its because of this healing factor that her organs remained alive for her parents to perform the procedure. However, this is not as strong as someone like Wolverine's, so she can't just be stitched back together and act like nothing happened. Her healing factor requires energy, so if it is overtaxed by repeated and serious injury, it becomes drained to the point where instead of healing her, it's only capable of self-preservation of her organs and limbs because that's all that it can manage under such immense trauma. (Side Note: it's because of this that I would think Gerda might have been a somewhat sickly child before her procedure, since her semblance was consuming much of her natural energy in order to function). With this in mind, her parents realized that the procedure wasn't working because they needed more power in order to not only jumpstart her heart, but also provide her semblance with the constant fuel that it needed, so they infused her body with Shock Dust and overclocked her system (which is a thing from the Dust WoR episode). With this added energy, her semblance was able to function properly to heal her without draining her stamina like it did as a child. As a trade off, Gerda has a very high metabolism and eats a tremendous amount of food to manage this energy demand, but she doesn't gain weight because her super-charged semblance burns so many calories. Additionally, she's capable of conducting static electricity from her body, and channels this through her metal weapon like a superconductor except instead of the electricity coming from the weapon, it's coming from her. HORACE Most of this is fine, but again, I'm not seeing much of a personality; there's a bit there, but it could use more development. Moreover, I feel like you've told me more about his family than himself, and yet I'm having a difficult time understanding the source of their infamy. As far as the public is concerned, they're weird but skilled and ferocious hunters, but why would people think they have some kind of agenda against society because of this, whether it's political or whatever? That's what isn't adding up to me. Sure, people's opinions on his family are founded upon false assumptions, but even rumors have some sense of logic to them. It's just that they have flawed assumptions at their core. I feel like if you can better explain what it is people are afraid the Van Vermillions will do to harm society, then there would be a better reason for Horace to have this stigma follow him wherever he goes. Getting back to personality though, it's interesting that you mentioned the word "friction" for his semblance, and I think this can be useful in further developing his personality because when I think of friction, I think of conflict. As such, Horace isn't a confrontational person, and he might even be something close to a pacifist, trying to resolve conflicts without fighting and saving combat for a last resort. Moreover, he's frustrated with why people are unfairly hostile towards him, and his semblance is a reflection of this frustration because he wants to reduce friction in others' attitudes so that things flow easier, but can't because he can't change their perceptions of him and his family (at least overtly). He sees how so much of the conflict in this world is founded upon irrationality and unjustified distrust, and that if they just eased up on their friction towards one another just a bit, they might be able to see eye-to-eye. UNDINE While I love the color scheme in her hair, it looks too uniform because I thought it actually was a head cloth instead of actual hair. If you can do something to make it look more like hair, then that'll work. Most of this is good, but again, I feel like I'm only getting hints of her personality and nothing substantive. All I know about her as a person is that she's adventurous (and maybe even a little reckless). Also, I feel like her semblance might be a bit too much since it's doing two different things: (1) transmuting matter, and (2) animating inanimate objects. My feeling is to have it be one or the other, but regardless of whatever you pick, I feel like there is this disconnect between these abilities and her personality, but this is largely due to the fact that there isn't much of a personality to speak of. Perhaps if I better understand the thought process behind transmutation or animation as a semblance, it might help develop her personality and her soul since it then would beg the question of what kind of person would value such an ability. (Also, I don't think "Necro-Animation" is the best name since this would pertain to reanimating dead things that were once alive. Not only is it a misnomer for your semblance ideas, but you've already covered this concept with Gerda). LODEN I'm not seeing anything about him to suggest that he's a Wolf-Faunus. All Faunus have some anatomical feature about them that is animal like, such as ears, claws, horns or tails. Hair just isn't enough to suggest this. He might have my favorite weapon out of all of them, so I like the grave-robber idea, though I would imagine that in addition to being scavengers, his pack would also be bandits conducting raids against small villages so that they could scrounge up whatever they could find. As a group, they wouldn't be able to survive well simply by picking up what other bandits leave behind, so they would have to get their hands dirty from time to time too. After all, we saw that with the Branwen Twins (Qrow and Raven), and Qrow left because he was sick of what the bandit tribe was doing and wanted to do something better with his life. Again, I'm not sensing much of a personality, so what kind of person would have super breath semblance? What kind of metaphors can be drawn out from super breath? I know you picked it for the Big Bad Wolf motif but we need to get deeper in order to establish a stronger core for this character. Overall, these are good characters with a very good unifying theme typically not seen elsewhere, but they could each use a little work to give them stronger foundations. As I have said in the past, a character's personality is their soul, so if this isn't properly developed, then you have soulless characters that only look good from a superficial exterior view. When you give a character a soul, then they begin to feel real, like all of the canon characters that already exist in the show.